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	<title>Comments on: On ChucK, Terry Riley, Jim Bumgardner and emulating old masters through code</title>
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	<description>desearch and revelopment</description>
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		<title>By: Software over the rainbow &#187; Blog Archive &#187; emulating toshio iwai</title>
		<link>http://www.jesusgollonet.com/blog/2006/11/04/chuck-terry-riley-jim-bumgardner/#comment-8732</link>
		<dc:creator>Software over the rainbow &#187; Blog Archive &#187; emulating toshio iwai</dc:creator>
		<pubDate>Tue, 07 Feb 2012 21:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesusgollonet.com/blog/2006/11/04/chuck-terry-riley-jim-bumgardner/#comment-8732</guid>
		<description>[...] This is an attempt at emulating a simple but beautiful piece that toshio iwai showed at the last ars electronica. Basically a video is divided into different portions and each of them is delayed by a certain amount of frames. [...]</description>
		<content:encoded><![CDATA[<p>[...] This is an attempt at emulating a simple but beautiful piece that toshio iwai showed at the last ars electronica. Basically a video is divided into different portions and each of them is delayed by a certain amount of frames. [...]</p>
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		<title>By: jesús gollonet</title>
		<link>http://www.jesusgollonet.com/blog/2006/11/04/chuck-terry-riley-jim-bumgardner/#comment-5232</link>
		<dc:creator>jesús gollonet</dc:creator>
		<pubDate>Tue, 07 Feb 2012 01:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesusgollonet.com/blog/2006/11/04/chuck-terry-riley-jim-bumgardner/#comment-5232</guid>
		<description>Hi and welcome, douglas.
 
it turns out that I was right about the originality of my ideas :)

Anyway, I&#039;ll love to see your work when it is online (both the Trane piece and your thesis). 

Concerning the workshop, thanks very much for the invitation. I don&#039;t think I&#039;ll be able to make it there due to work, but having seen your nice comments about the Atelier Hypermedia, I&#039;m looking for an excuse to go there one day or another... Sure I&#039;ll let you know. 

Cheers.</description>
		<content:encoded><![CDATA[<p>Hi and welcome, douglas.</p>
<p>it turns out that I was right about the originality of my ideas :)</p>
<p>Anyway, I&#8217;ll love to see your work when it is online (both the Trane piece and your thesis). </p>
<p>Concerning the workshop, thanks very much for the invitation. I don&#8217;t think I&#8217;ll be able to make it there due to work, but having seen your nice comments about the Atelier Hypermedia, I&#8217;m looking for an excuse to go there one day or another&#8230; Sure I&#8217;ll let you know. </p>
<p>Cheers.</p>
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		<title>By: Douglas Edric Stanley</title>
		<link>http://www.jesusgollonet.com/blog/2006/11/04/chuck-terry-riley-jim-bumgardner/#comment-5229</link>
		<dc:creator>Douglas Edric Stanley</dc:creator>
		<pubDate>Tue, 07 Feb 2012 00:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesusgollonet.com/blog/2006/11/04/chuck-terry-riley-jim-bumgardner/#comment-5229</guid>
		<description>Hi Jesús.

I actually built an interactive In C which was available online back in around 2000. It was the root inspiration for my piece &quot;Trane&quot;. I&#039;m rebuilding it right now in Processing, but I&#039;m having problems with the ProMidi (as can be seen on the Processing forums).

Cécile Guigny is working on building a full-scale interactive In C installation in Marseille for January 2007. She&#039;s called it « Play In C ». I&#039;ve been speaking with her about the piece, and I&#039;ll be writing more about her installation for my thesis, probably when my own simulation of Terry Riley&#039;s work is online again and I can explain how the piece works.

Oh, by the way, you&#039;re welcome to come to the ENIAROF workshop if you want. Let me know if you&#039;re interested.</description>
		<content:encoded><![CDATA[<p>Hi Jesús.</p>
<p>I actually built an interactive In C which was available online back in around 2000. It was the root inspiration for my piece &#8220;Trane&#8221;. I&#8217;m rebuilding it right now in Processing, but I&#8217;m having problems with the ProMidi (as can be seen on the Processing forums).</p>
<p>Cécile Guigny is working on building a full-scale interactive In C installation in Marseille for January 2007. She&#8217;s called it « Play In C ». I&#8217;ve been speaking with her about the piece, and I&#8217;ll be writing more about her installation for my thesis, probably when my own simulation of Terry Riley&#8217;s work is online again and I can explain how the piece works.</p>
<p>Oh, by the way, you&#8217;re welcome to come to the ENIAROF workshop if you want. Let me know if you&#8217;re interested.</p>
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		<title>By: jesús gollonet</title>
		<link>http://www.jesusgollonet.com/blog/2006/11/04/chuck-terry-riley-jim-bumgardner/#comment-5227</link>
		<dc:creator>jesús gollonet</dc:creator>
		<pubDate>Tue, 07 Feb 2012 22:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesusgollonet.com/blog/2006/11/04/chuck-terry-riley-jim-bumgardner/#comment-5227</guid>
		<description>this is fascinating. I have to spend some more hours on your blog.

so glad to have you here. best!</description>
		<content:encoded><![CDATA[<p>this is fascinating. I have to spend some more hours on your blog.</p>
<p>so glad to have you here. best!</p>
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		<title>By: Jim Bumgardner</title>
		<link>http://www.jesusgollonet.com/blog/2006/11/04/chuck-terry-riley-jim-bumgardner/#comment-5223</link>
		<dc:creator>Jim Bumgardner</dc:creator>
		<pubDate>Tue, 07 Feb 2012 19:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.jesusgollonet.com/blog/2006/11/04/chuck-terry-riley-jim-bumgardner/#comment-5223</guid>
		<description>&gt; emulate in code art works which weren’t originally conceived for that

The most extreme example of this on my site is my emulation of Athanasius Kircher&#039;s &quot;Arca Musurgica&quot; - a music composition algorithm from 1650.  Here&#039;s the relevant post:

http://www.krazydad.com/blog/2006/04/02/organum-mathematicum/

At some point, I&#039;ll get around to porting this to ChucK :)</description>
		<content:encoded><![CDATA[<p>&gt; emulate in code art works which weren’t originally conceived for that</p>
<p>The most extreme example of this on my site is my emulation of Athanasius Kircher&#8217;s &#8220;Arca Musurgica&#8221; &#8211; a music composition algorithm from 1650.  Here&#8217;s the relevant post:</p>
<p><a href="http://www.krazydad.com/blog/2006/04/02/organum-mathematicum/" rel="nofollow">http://www.krazydad.com/blog/2006/04/02/organum-mathematicum/</a></p>
<p>At some point, I&#8217;ll get around to porting this to ChucK :)</p>
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